![]() IMHO it doesn't make a lot of sense to add XInput support just for one broken device. It's thus unsuited for flight sim hardware, and is really only used for gamepads. Xinput has very restrictive limits (4 devices, 4 axes per device, 10 buttons per device). ![]() Il-2 is responding correctly to the broken data the driver reports. They want developers to use their XInput API, so they crippled their controllers' DirectInput support. IL-2 Community pls show us some support so devs will atleast consider it on their to-do list. And just maybe, the game might attract more players since not everyone is a fan or uses or cant' afford flight sticks. Gamepads are already limited and lacked buttons for flight sims, and there are more of us gamepad flyers than you think that also fly in multiplayer so please give us gamepad players a chance to get full gamepad support. DCS and Warthunder have already done this, so why not join the trend? The triggers are always linked as axis so mapping the trigger for "shoot main weapon" will be forced in both triggers and can't separate. There are no button combinations like combining triggers and buttons for one specific control. And the most annoying thing is you can't separate the left and right triggers as separate buttons. But the limitations for using the gamepad is getting a bit annoying lately.
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